Essentials - Wilderness High Ground
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I was building some cliff walls for the Brutal Legion outdoor tile and thought they'd work well as an easy way to add elevation to your builds... so came up with the High Ground system! It took me a week or so of prototyping and building the tools to finally get everything working as easily and modular as possible. These will be part of the Essentials Drive so permanently available. Now the base tiles are done I'll be expanding them with a lot more options throughout June and onwards...
- Various height cliffs from 30mm to 120mm
- Longer lengths of cliffs 1x to 5x.
- Cave entrances
- Internal caves
- Slopes and steps
- Prebuilt chunks
- Larger holes and pits
- River entrances and waterfalls
There's a new version of the Dragon Drop grids with removeable joists. This allows you to print joists with holes to allow for larger than 1x1 tile holes in the ground while still letting you use single tiles on the rest of the grid.
The current new files can be found in Essentials - Wilderness\High Ground and I'll make a little build guide similar to the mock-up image up top once I've built the internal cave to give a good overview of how to build.
If anyone has any ideas for more tiles or chunks that you'd want built using High Ground just let me know over on Discord and I'll start compiling a list :)